Abstract
This chapter examines videogames and the survival horror genre in terms of Gothic traditions, tropes and characteristics of Gothic culture, and its criticism within literature studies.
Original language | English |
---|---|
Title of host publication | The Gothic World |
Editors | Glennis Byron, Dale Townshend |
Place of Publication | London |
Publisher | Routledge |
Pages | 454-464 |
Number of pages | 11 |
ISBN (Electronic) | 9780415637442 |
ISBN (Print) | 9780415637442 |
Publication status | Published - 4 Oct 2013 |
Fingerprint
Dive into the research topics of 'Gothic and Survival Horror Videogames'. Together they form a unique fingerprint.Profiles
-
Ewan Kirkland
- School of Art and Media - Principal Lecturer
- Centre for Transforming Sexuality and Gender
- Screen Studies Research and Enterprise Group
Person: Academic